Mama Tattletail then jump scares the player (implying that the ritual failed), ending the game and rolling the credits.
The player then has to attempt to open it again, only to find the gift box is empty. The gift box’s bow comes off and the lid’s position is slightly altered. On Christmas Day, the ending of the game depends on whether the player has collected all 22 eggs laid out across the game:īad Ending: If the player fails to collect all 22 eggs, it takes longer to open the present, and Mama Tattletail’s chase theme will begin to play. The seance then ends and the player goes back to bed. Once the seance reaches its climax, the tape begins to levitate and the player must destroy it. After rewinding the VHS tape, Mama appears and steals the candles and the player must find them in vases scattered around the basement. The player then finds out that the Talking Tattletails have made a pentagram out of the Christmas lights with the VHS tape in the middle, and have begun chanting in a seance. After the player gets them, they must pick up their own Tattletail and get some supplies from upstairs. On Christmas Eve, Baby Tattletail invites the player to the basement to join a "party" with a yellow and blue baby talking Tattletail, with two more that the player must fetch. After some time, some of the camera feeds' names turn red, the lighting changes from blue to green and trash bags and obscured parts of inanimate or writhing human bodies appear. On Night 4, after a lengthy hide-and-seek session with another Tattletail, the player finds a VHS tape that shows several interchangeable camera feeds from what seems to be a Tattletail commercial (which is actually footage from the trailer). Mama Tattletail then starts to hunt down the player when they try to clean up after Tattletail. The player returns to the spot to find that Mama has disappeared. After the player finds the Baby Tattletail, it asks to be taken to “Mama”. The tape contains a snippet from a story in a read-along style - including prompts to "turn the page" - about how "the children thought that Mama would never find them as long as she couldn't see them" but Mama would find them nevertheless. In the corner sits the now-recalled Mama Tattletail (Design inspired by the Furby® and Teddy Ruxpin™️), along with a cassette tape which can be played using the toy. On Night 3, the player encounters the contents of an old nursery in the basement. The player then charges it, wraps it back up into its box and goes back to bed. The next night the player finds the same Tattletail in the tumble dryer, with no indication of how it got there.
After playing with the toy briefly (which involves feeding and grooming it), the player puts it back into its box and goes back to bed. The present is the new fad toy, Baby Talking Tattletail. The player wakes up on December 20 to open their Christmas present early. The game takes place from December 20–25, 1998. Collecting all of the eggs will result in the player achieving the "good ending" of the game.
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Over the course of the game, a series of "Gift Eggs", presumably laid by Tattletail, are placed throughout the house. However, shaking it generates sound, so the player must be careful about when and where to shake. Baby Talking Tattletail is also afraid of the dark and is quite vocal about it, creating a necessity to recharge the flashlight by shaking it quickly. Players acquire a shake flashlight to navigate in the darkness, but Mama Tattletail has the ability to kill their flashlight when they point it directly at her. Failure to do so or going too close will result in Mama attacking the player in a jump scare. While completing a set task, the player must avoid Mama by staying quiet when she is near (indicated by her mechanical grinding noises and glowing red eyes). While the Baby Talking Tattletail isn't a threat, it is prone to generating a lot of sound when its needs are not met, alerting Mama Tattletail of their location.
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Sometime after the game's full release, 2 updates were released, one adding multiple endings and the other adding an expansion campaign that takes place after the main game's campaign.įor the five nights leading up to Christmas, the player must tend to their Baby Talking Tattletail toy by feeding it, grooming it, and allowing it to charge while completing a set of objectives each night. The game was released on Steam on December 28, 2016. The player must care for their virtual pet toy, Baby Talking Tattletail, while avoiding the pursuit of its recalled predecessor, Mama Tattletail (commonly referred to as "Mama"). Tattletail is a video game created by Waygetter Electronics.